Participant 3 response

Q1: Based just on the label "Digital Immigrant", what skills would you imagine such a person having with electronics?

basic skills, such as using MS Office products. Nothing terribly technical.

Q2: Based solely on the label "Digital Native", what skills would you imagine such a person having with electronics?

Fearless when it comes to using the latest and greatest game or online software (such as my space).

Q3: Describe how the formal education of a "Digital Immigrant" might differ from a "Digital Native."

Boring class rooms with stand-up instruction to the infusion of interactive electronics to aid in learning.

Q4: Describe how you think a 19-year-old college Freshman would prefer to receive their course materials.

online

Q5: Describe how you think a 19-year-old college Freshman would prefer to collaborate on a group project in a course versus a 60-year-old retiree.

online in chat rooms (asynchronously or synchronously). The elderly person would prefer to meet for coffee and discuss things in person.

Q6: Describe how you think a college professor would prefer to generate and present lessons to 19-year-old college freshmen.

mixed mode of online and f2f.

Q7: Can you give an example of when a technology boundary negatively affected your success on a project for work or school?

Having very little access to the instructor or the SME. When you have a question, you usually need an answer before moving on -- if there are huge time delays (days/weeks) then the online application becomes a bad experience.

Q8: Can you give an example of when you perceived age was a boundary in the success of a project at work or school?

Yes. When the person could barely type, let alone use the software provided for the project.

Q9: What is your age?

45-54

Q10: What is your highest educational degree?

MA

Q11: Please suggest topics and/or opinions in any area you feel is relevant to the topics presented in this questionnaire.

Not all "immigrants" are ignorant to technology. There are highly skilled programmers and users of the latest and greatest technological devices.